THE SKY IS THE TRACK
Fly solo or race with up to eight pilots.
Spend boost wisely. Break sentries to refuel.
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RACE RESULTS
Ready up to race again. The host can keep this course or shuffle.
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W A S D Move · Mouse Steer
Space Jump. Third jump starts flight.
Shift Sprint / boost · release to glide
1 Lance / rifle · 2 Crystal blade
Right mouse Aim / blade lock · Left mouse Fire / slash
Ctrl Dive · tap Space in flight to hover
Approach amber walls alongside them to wall-run. Space jumps across to the next wall; another press in open air starts flight. Follow the numbered wall gates in order.
Pass the highlighted gates in order. Boost never recharges on decks or walls. Destroy floating sentries for 25% boost; they respawn after eight seconds. Small landing pads and long gaps reward short bursts, accurate landings, and preserving momentum. A fall or R restarts the whole course with no boost; the clock keeps running.
Experimental race mode · equal movement stats · no progression changes